Epic Games revealed the acquisition of software developer RAD Game Tools. Founded all the way back in 1988, RAD’s technology has since appeared in some 24,600 games to date, between the Bink video codec, Oodle data compression, and more.
Kim Libreri, Chief Technology Officer at Epic, gave an enthusiastic welcome to RAD:
For his part, Jeff Roberts (Founder and CEO of RAD Game Tools) echoed the sentiment:
As one could easily have predicted, the primary goal is to integrate RAD technologies directly into Epic’s Unreal Engine. However, the technologies will remain available to licensees even outside of Unreal Engine.
The acquisition of RAD Game Tools is only the latest investment made by Epic. Just last week, the company purchased the Cary Towner Center which will be repurposed into the new campus HQ by 2024, at least according to the current schedule.